![]() It'd be quite convenient to have this capability built into S3D, and since there's no UI associated with it (it just runs on a file and makes a bunch of files) it'd be fairly clean to add to the GUI.Ģ) Chop up a large object into smaller pieces, so that they can be printed on a smaller printer and glued together. This tool looks like it does this, and it's open source (MIT license, so can be used in commercial software). The value of splitting one file into many is that the parts can be rearranged to fill a different sized print bed, or printed individually, or printed with distinct profiles. This would be quite useful, quite often, as many people share multi-part objects packed into plates. The STL format is hierarchical, and I think this use case is splitting apart the top-level objects. ![]() The desire is to be able to separate the parts. From my experience, and the posts above, I think that there are two use cases:ġ) Someone posts a "plate" that has a bunch of separate parts, in a single file for ease of printing.
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